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Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine.
Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)
Item #: 59046211

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)

Item #: 59046211

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    What Stands Out

    Comprehensive Coverage
    This book provides an extensive overview of game design, from fundamental concepts to advanced prototyping techniques, ensuring readers develop a robust understanding of the entire game development process.
    Hands-On Approach
    Utilizing Unity and C#, the book emphasizes practical application, enabling readers to create playable games through engaging projects that solidify theoretical knowledge into real-world skills.
    Beginner Friendly
    Designed for newcomers, this guide simplifies complex topics and provides step-by-step instructions, making it accessible for aspiring game designers without prior programming experience.

    Product Details

    Shop Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback) online at a best price in UAE. 669523465
    Book formatPaperback
    Edition3rd Edition
    Skill levelBeginner, Intermediate
    Pages1296
    LanguageEnglish
    BrandJeremy Gibson Bond
    Pub date20220101
    AuthorJeremy Gibson Bond
    SubgenreProgramming
    GenreComputing & Internet
    Bisac subject headingComputers
    Series titleGame Design
    Dimensions7.02 x 2.01 x 8.94 in (17.8 x 5.1 x 22.7 cm)
    Educational levelGeneral
    Age groupAdult
    Retail packagingSingle Piece
    Original languagesEnglish

    Who Should Buy?

    Suitable For
    • Aspiring Game Developers

      Great for individuals aiming to start a career in game development with foundational skills in Unity and C#.

    • Game Design Students

      Ideal for students studying game design who need a comprehensive introduction to concepts, prototyping, and development.

    • Hobbyist Programmers

      Beneficial for hobbyists looking to explore game development casually with practical examples and guidance.

    Not Suitable For
    • Experienced Developers

      Advanced developers may find the content too basic and not challenging enough for their skill level.

    Product Description

    Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)

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    Jeremy Gibson Bond All Manuals & Guides Editorial Review

    Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# is a comprehensive guide designed for beginners and intermediate learners eager to dive into game development. This 3rd Edition paperback spans an impressive 1296 pages, offering a detailed exploration of prototyping and developing games using Unity and C#. Written by Jeremy Gibson Bond, it caters to adults and provides insights through a structured approach to game design. Whether you're a novice or looking to enhance your skills, this book covers essential concepts in the engaging world of computing and game design.

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    Pros

    • Comprehensive coverage of game design topics
    • Perfect for beginners and intermediate users
    • Detailed guidance on prototyping games
    • Structured approach enhances learning experience
    • Written by an experienced author in game design

    Cons

    • Some readers may find the length intimidating

    Product Price History

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