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Beginning C++ Game Programming
This book offers a fun way to learn modern C++ programming while building exciting 2D games.
Beginning C++ Game Programming
Item #: 29624795

Beginning C++ Game Programming

Item #: 29624795

AED 267

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    This book offers a fun way to learn modern C++ programming while building exciting 2D games.
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    What Stands Out

    Comprehensive Curriculum
    Offers a structured learning path for beginners to master C++ programming while incorporating game development concepts, ensuring a solid foundation for future projects.
    Hands-On Projects
    Includes practical, engaging projects that encourage students to apply skills immediately, enhancing retention and fostering creativity in game design.
    Resource-Rich Guidance
    Provides extensive resources such as tutorials, code samples, and community support, equipping learners with the tools needed to succeed in C++ game programming.

    Product Details

    Get started with C game programming. Beginner-friendly guide to develop games. Available at Ubuy, the leading UAE for all your shopping needs.
    Publisher Packt Publishing
    Publication date October 7, 2016
    Language English
    Print length 467 pages
    ISBN-10 1786466198
    ISBN-13 978-1786466198
    Item Weight 1.95 pounds (880 grams)
    Dimensions 7.5 x 1.18 x 9.25 inches (19.1 x 3 x 23.5 cm)

    Who Should Buy?

    Suitable For
    • Aspiring Game Developers

      Individuals looking to start a career in game development will find this resource informative and practical.

    • C++ Beginners

      Those new to C++ will benefit from the clear explanations and progressive learning approach provided in the book.

    • Hobby Programmers

      Casual gamers interested in developing their own projects can use this guide to enhance their programming skills.

    Not Suitable For
    • Advanced Programmers

      Experienced developers may find the content too basic and not challenging enough to enhance their existing skills.

    Product Description

    Beginning C++ Game Programming

    About This Item

    Are you ready to dive into the exciting world of game development? Look no further than the Beginning C Game Programming Paperback. Whether you're a complete beginner or an experienced programmer looking to expand your skills, this book has everything you need to start creating your own games. With easy-to-follow explanations and step-by-step tutorials, you'll quickly learn the fundamentals of C game programming. The author breaks down complex concepts into bite-sized pieces, ensuring that you grasp each concept before moving on to the next. This comprehensive guide covers all the essential topics, from the basics of C programming to advanced techniques used in game development.

    You'll learn how to design and implement game mechanics, create graphics and audio, and handle user input. With the help of real-world examples and exercises, you'll gain hands-on experience that solidifies your understanding of the material. What sets this book apart from others is its emphasis on practicality. The author provides a wealth of resources and tools, including libraries, frameworks, and software, to facilitate your learning journey.

    You'll also find a community of fellow game developers and enthusiasts, which can be a valuable support network as you navigate your game programming career. Whether you dream of creating a simple 2D platformer or an immersive 3D adventure, the Beginning C Game Programming Paperback is your roadmap to success. Get started today and unlock the boundless possibilities of game development.

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    C++ Editorial Review

    The Beginning C Game Programming book is an excellent resource for beginners. It is written in a clear and concise manner, providing explanations for why certain programming concepts are used. It is especially helpful for those who have struggled with C++ before, as it provides a better understanding of the language. However, there are some typos and formatting errors in the code that can be confusing. Furthermore, there are errors in the book and poor grammar that should have been corrected. The book is based on an outdated version of Visual Studio, which may cause some inconvenience. Overall, it is a good book for learning C++, SFML, and game development.

    Customer Reviews & Ratings

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    Pros

    • Clearly written with explanations for programming concepts
    • Helpful for those who struggled with C++
    • Good games and entertaining projects
    • Provides a solid foundation in C++, SFML, and game development

    Cons

    • Typos and formatting errors in the code

    Product Price History

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